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Sorry to announce that our KS campaing has not been founded. We love Unsacrifice game but it is not possible to continue with the project right now...

But we already decided to begin new adventures! 


Thanks to all the supporters!

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Very promising the mechanics worked well the graphics were really nice the area and style was cool using the ancient Egypt culture with mummy and pharaohs and priests in what seemed like a tomb was excellent something you don't see done well in the horror genre so I hope your Kickstarter does well good luck cool game

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Unsacrifice shows potential but In my opinion doesn't go far enough to show what we're getting ourselves in for. 

A lot of time has obviously been spent building the world with it's healthy selection of breakable objects, but other areas feel neglected such as sound effect and music. This is a big deal as sound design is a major factor of a good Horror game / film. 

I wish the dev team luck with the kickstarter and look forward to future updates. 

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very cool little demo look for would to the full game. It grate that is randomly genarated  so we get a bit of a different play. Best of luck with the Kickstarter 

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Great Demo, This Game Has A Huge Chance To Succeed,  And I Cant Wait For The Full Release. I supported your game Through Kickstarter. Great Game And I Wish You The Best
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This was an absolutely wonderfully terrifying experience. Although this demo was limited to one or two rooms, I can tell how much time and commitment went into developing this game. The Priest fading out of reality, the jumpscares, and overall atmosphere speaks volumes as to what the team is capable of developing. I believe when your Kickstarter successfully reaches the end of its campaign, the indie community will have a horrifically unique experience. There wasn't a terrible amount of time I could be involved in the game, but every moment was a scary atmospheric moment.  I will be following your progress to see the narrative which follows!

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So I spent my whole time with the game feeling like I didn't understand what I was supposed to be working towards. I'm unsure if it's in any way related to the fact that the game is designed more for VR, but I left just kinda confused. Detailed feedback is at the end of the video.

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Is the demo playable without a headset and motion controllers?

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Yes it is! This version of the demo is the non-VR one. 😊

You can find the VR version in the  Oculus Store if you want to try it though.

Sweet! Glad to hear that.